Chua Mot Cot Pagoda – Textured object for the metaverse

This is a 47 prim object I created on my stand-alone Open Simulator region, exported with the Imprudence viewer (compatible with Emerald or other viewers using the same export to XML code base).

The Chua Mot Cot pagoda, aka One Pillar Pagoda, is a real world object which I modeled in a simplified form for the metaverse (e.g., SecondLife, OSgrid, Open Simulator, others)

For additional information on the real-world object, check the wiki page: here. This object is made to a scale much larger than the Chua Mot Cot pagoda exists in real life, that is so it is more usable in the metaverse as a small home or chill spot.

Creative Commons License
One Pillar Pagoda by StarLord is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Based on a work at starlord.net.

Permissions beyond the scope of this license may be available at http://starlord.net/?p=312.

You may download a zip file containing the export XML file and textures at this link: HERE –>  (pagoda_object.zip) <–

To import the object from your compatible viewer:

Step 1: Unzip the file contents somewhere on your computer,

Step 2: Login to the grid you wish to upload it to,

Step 3: In you viewer’s File menu, choose the “Import+Upload” or similar option (on most grids, the 4 textures are free uploads, and on SecondLife grid they will cost you $10 per texture to upload. Textures are a metallic cross (for the coin emblem at the roof), wood plank (used just about everywhere), stone (used for the pillar itself), and a tiled roof texture. If you have similar textures already, you may simply retexture the full-perm object as you see fit.

Hope you enjoy this as much as I did in creating it!

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